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Reconnect Call

Reconnects media for an existing call when recovery is possible. Use the active callId to reattach to the call flow.

Signature

// Callback version
fun reconnectCall(
  callId: String,
  callback: (Exception?) -> Unit
)

// Suspend version
suspend fun reconnectCall(
  callId: String
)

Parameters

ParameterTypeRequiredDescription
callIdstringYesIdentifier of the call to reconnect

Return Type

Returns void (or Promise<void> for Web). Completion indicates reconnection attempt has finished.

Usage Example


 // Callback
 client.reconnectCall("callId") {
     it?.let { err ->
         // Handle Error in reconnecting call
         println("Error in reconnecting call: $err")
     }
 }
 // Coroutine
 try {
     client.reconnectCall("callId")
 }
 catch (e:Error) {
     // Handle Error in reconnecting call
 }

Errors

Error TypeError CodeDescription
INTERNAL_ERRORvoice:error:no_call_found / media errorsCall is not found or media cannot be re-established
NETWORK_ERRORinternal:error:serviceNotAvailableNetwork/service issue during reconnection
UNKNOWN_ERRORN/AUnexpected failure

For complete error reference and handling guidelines, see Error Reference.

Notes

  • Reconnection is typically used after media/network interruption
  • Reconnection viability depends on call state and backend timing window
  • Listen for media lifecycle events to reflect reconnect state in UI

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