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Mute

Mutes local audio for your leg in an active call. When muted, remote participants cannot hear your microphone audio.

Signature

// Callback version
fun mute(
  callId: String,
  callback: (Exception?) -> Unit
)

// Suspend version
suspend fun mute(
  callId: String
)

Parameters

ParameterTypeRequiredDescription
callIdstringYesIdentifier of the active call

Return Type

Returns void (or Promise<void> for Web).

Usage Example


 // Callback
 client.mute("callId") {
     it?.let { err ->
         // Handle Error in muting call
         println("Error in muting call: $err")
     }
 }

 // Coroutine
 try {
     client.mute("callId")
 } catch (e: Error) {
     // Handle Error in muting call
 }

Errors

Error TypeError CodeDescription
INTERNAL_ERRORvoice:error:no_call_foundNo active call found for provided callId
INTERNAL_ERRORMedia-layer errorsMedia operation failed while muting
UNKNOWN_ERRORN/AUnexpected failure

For complete error reference and handling guidelines, see Error Reference.

Notes

  • Mute affects only your outgoing audio stream
  • Call remains active and incoming audio is unaffected
  • onMute - Fired when mute state changes for a leg

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