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Mute ​

Mutes local audio for your leg in an active call. When muted, remote participants cannot hear your microphone audio.

Signature ​

// Callback version
fun mute(
  callId: String,
  callback: (Exception?) -> Unit
)

// Suspend version
suspend fun mute(
  callId: String
)

Parameters ​

ParameterTypeRequiredDescription
callIdstringYesIdentifier of the active call

Return Type ​

Returns void (or Promise<void> for Web).

Usage Example ​


// Callback
client.mute("callId") {
    it?.let { err ->
        // Handle Error in muting call
        println("Error in muting call: $err")
    }
}

// Coroutine
try {
    client.mute("callId")
} catch (e: Error) {
    // Handle Error in muting call
}

Errors ​

Error TypeError CodeDescription
INTERNAL_ERRORvoice:error:no_call_foundNo active call found for provided callId
INTERNAL_ERRORMedia-layer errorsMedia operation failed while muting
UNKNOWN_ERRORN/AUnexpected failure

For complete error reference and handling guidelines, see Error Reference.

Notes ​

  • Mute affects only your outgoing audio stream
  • Call remains active and incoming audio is unaffected
  • onMute - Fired when mute state changes for a leg

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